The Digital Workshop and Analogue Drill Presses

One of the memorable things about my Grandfather was his workshop. There were tools absolutely everywhere (perfectly organized – he just had a lot of them!). As someone who’s never really enjoyed using power tools, his workshop was a pure expression of bored terror for me – they didn’t hold any appeal, but i was always worried that I’d come out with one arm less than when I walked in. I don’t know if it was something someone told me (“Power tools can hurt/maim/kill you – don’t touch your Grandfather’s!”) or the commercial in the 80s where a robot had its various limbs cut off with the rejoinder at the end “I can replace my limbs. You can’t.”

Maybe it’s just a genetic deficiency of some sort.

The Mediation of Digital Content

Regardless of any genetic aberrations, I’ve always been drawn to reading/writing/producing literary content. I’ve developed incredibly crude websites (this one included) that are functional without being ‘cool’. My digital creations and content spaces have never paralleled the plaque that was created for my Nanny and her cat, Puss, for example. There is something that has (and seems to continue to) alway impressed me about physical creation; its very tangibility and physical being-in-the-world, where it becomes clearly ready-at-hand is impressive. That’s not to say that a digital creation can’t operate on the same metaphysical levels – I’d argue until I was blue in the face that there were clear ontological similarities – but it doesn’t strike as direct, perhaps because accessing digital creations seems somehow further removed/mediated by technologies. This mediation, in turn, prevents the subject from fully comprehending what they are creating if they are using ‘short-hand’ (i.e. programs that automate a significant element of the more challenging aspects of content generation, such as the code that this blog sits upon) and enslaves them to their technology.

Technology as a Defining Element of Metabolism

I’m certain that at least one of my colleagues would suggest that that last comment surrounding the enslavement to technology would demonstrate an ontological-illness/blockage that has to be overcome prior to realizing the full ethical and ontological significance of technology itself. To suggest that technology, as a facet of our metabolic processes, can enslave us is as absurd as claiming that my hand, foot, or eye can enslave me. While true that any of these limbs is capable of momentarily diverting my attention as it comes into contact with the world, that diversion should likely be considered a regulatory biological process. Technology, once understood as an element of our metabolic existence, thrusts us before our traditionally understood selves, both in material and metaphysical senses. This said, understanding technology as an element of ourselves, just as our epidermis is an element of what composes us, involves claiming that technology (and as a result ourselves) are drawn forward before ourselves, only to be recognized for what we are and have been. We create and cannot comprehend its implications until it operates in the world – our comprehension of metabolism is predicated on our recognition of what has become, and less upon what will become. Our metabolism structures our very Being-in-the-world, and we can only understand it after being thrown into it; it is impossible to perfectly comprehend how we will be pitched.

Metabolism’s Digitization

So what does this mean for my digital creations? To return to my Grandfather’s creations, in the process of creating a facet of himself was necessarily injected into the project and then released into the environment. Retaining core facets of his project, just as a fragment of hair holds a person’s DNA, his technological creations blended with others’ metabolic projects. In doing so, a commons was created, one where technology served to bind those who necessarily participate(d) in the narrative of the self-that-has-been-projected. In other words, a facet of my Grandfather was in the sign he created for my Nanny, and that her usage and integration of that metabolic process into her own inextricably bound the two through a common expression of metabolism.

In my case, a digital creation functions in a similar manner, though seemingly with a significant difference. In the creation of the flash banner at the top of this post, a series of technological artifacts we taken, molded, and reshaped – I absorbed material from my environment and, through a metabolic process, those materials were fundamentally transformed. This transformation, however, was and remains predicated on the technological constructs of others – much as a tree’s limb requires the soil, water, sun, and other common environmental stimuli, my construct is predicated on the social, technological, and biological environment(s) that I exist in. Moreover, the extension of social and technological from biological, while significant insofar as it provides an analytic differentiation of terms and metabolic zones, is just that: it functions dominantly as an analytic differentiation. With an understanding of technology as a metabolic, and thus biological, process, we cannot differentiate the social, environmental, technological, biological, etc in a fashion that we would understand according to common parlance.

Is Digital Ontologically Similar to Analogy Metabolic Processes?

I did note that there was a difference between my creation of a flash banner and of my Grandfather’s plaque, though I’m uncertain precisely how to understand it. My creation is digital – it is a perfect logical sequencing of 1s and 0s, a creation that is analytically perfect. My Grandfather’s creation, however, is an analogue process that is riddled with the intricacies and uncertainties of life itself. Of course one could return by claiming that my process is as biologically ‘imperfect’ as my Grandfather’s process by the very fact that I am here, as a biological being, working within a metabolic structure to generate this life-embued artifact. I would have to question how strongly that ontological similarity can be carried, however – I don’t want to commit myself to either an affirmation or rejection of the metabolic similarity at an ontological level, but I do have my doubts that the digital and analogue creation retain an identical ontological form.

Whereas normally I’d like to end with a clear ‘aha!’ moment, where I reveal a clear solution/logical avenue that is compelling, I’m still left without a clear stance. Are my digital tools as ubiquitous as my Grandfather’s drill presses and saws? Is there genuinely an ontological difference between the cold math of 1s and 0s and the impact of a hammer slamming upon a nail if we understand technology as a core facet of our metabolic structures?

Honda GPS Warns Drivers of High Crime Zones

Honda has released a new GPS system for their vehicles where it will warn drivers when they’re about to leave their car in areas where there is a high chance of theft, vandalizm, or other criminal activity. I have two, relatively short, things to note about this:

A Comical Note

I can just imagine programming this thing for Rio – all the device would say was ‘If you’re stupid enough to think that this will help you here, you’re almost certainly a tourist’.

A Less Comical Note

This continues the pervasive surveillance of what you’re doing AND associates it with databases that you can’t be certain are terribly secure. I imagine that if a particularly enterprising individual surreptitiously made a few changes, and the the GPS was followed to the letter, that badness would ensure. Beyond fear-mongering, however, this technology associates perpetual vehicular monitoring with safety, and mistakenly presents the notion that police equally monitor and respond to reports in all areas of GPS coverage. This is a legitimate badness – it further complicates the problems surrounding self-awareness and unquestioned reliance on external data sources, sources that can become significant factors in one’s daily life.

Of course, it won’t be sold that way: Live in safety! Let us watch you! Surveillance stops all crime! Just look at CCTV in Britain.

Gizmodo link

The Book Industry Needs to Change! Why (most) authors and publishers need not fear online piracy

Ars technica has a pretty good rebuttal to the recent piece in the London Times that offered the (seeming) common line of crap that you hear when old industries talk about peer to peer networks. You know what the line is in its general format: “Without the guarantee of making money through our tried, tired and tested revenue streams, authors will stop writing, culture with wither away AND IT’S ALL YOUR FAULT!” (There is often a “Think of the children!” added in there for good measure.)

Now, why isn’t it likely that authors are going to flee writing like bookworms from a server farm?

(1) It’s a pain in the ass to scan a book, cover to cover. Don’t believe me? Scan a decent book and then post it for all of us at The Student Bay. I bet you give up before you get halfway through your task. And I bet that you can’t scan in Communicative Action (ISBN-10 0807015075) in a searchable PDF format! (Let’s see if this whole reverse psychology stuff really works…)

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Mobiles and Your Identity

Today I want to just briefly talk about the competition between Apple’s iPhone and Research in Motion’s Blackberry. I’m not going to bother with things like the aesthetics or the ease of using one over the other. Instead what I want to talk about is how these devices are, and will (in the iPhone’s case) be used. I’ll, as usual, provide a bit of background and then get to what is the real issue with these devices: unless secured, these devices, and other like them, can reveal a substantial amount about yourself and others, enough that it would be a relatively simple task to assume your identity and potentially negatively affect others’ identities/reputations.

Packing Some Confidential Property

I’ll admit it: whenever I go anywhere, my Blackberry comes with me. I use it to track all facets of my life: my contacts (i.e. who I know, what I know about them, notes that I see as important about them), my calendar (i.e. what I do at almost all points of my day, who I’m meeting with, why I’m meeting with them), my email (i.e the communication that I have and think should be recorded for a later date), and my instant messaging (i.e my personal discussions that let me be me with friends). This is super-convenient for me. It also means that I’m carrying a device that would give someone who found/stole it a significant insight into my life and some insight into the lives of people that I know.

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Transparent Commons

We live in a society where there is a strong desire to commoditize everything – water, energy, pollution, and each packet of data that is passed along digital networks. This desire comes from a position that (at least in part) holds that by giving everything a value, by associating costs with the degradation or poor management of commodities, it becomes possible for society to operate more ‘efficiently’. This is the great myth of capitalistic societies; that the deregulation of social goods provides a means to maximally divide wealth, opportunity, and power across the society. In Canada it is NAFTA, and its associated market pressures, that have been largely responsible for the deregulation of social programs and Crown Corporations that were previously responsible for providing core services to Canadians. We now see the specter of similar efficiencies mobilizing to ensure that bandwidth is distributed more efficiently, that people pay proportionate fees for the bandwidth and the actions they use that bandwidth for. In the process, private corporations will limit the possibilities of the Internet – they will stifle innovation by militating how their networks can be used and, as a result, inhibit development that can unexpectedly occur at each bend of these digital highways.

The Notion of Commons

It is possible that you’re not entirely familiar with the notion of the Commons, save for having heard in news reports of the ‘Tragedy of the Commons’, without any real guidance as to what the catchphrase means. To put it quickly, the Commons identifies all places, spaces, items, and products that belong to society at large rather than to any particular individual. This can be better explained by turning to town squares and roads. In the case of town squares, they operate as public space that is available to any and all members of the public to use. Because there is a greater advantage to having those spaces available to a large number of people than if there were not they continue to remain in public hands. By having squares as a public space it is possible to hold various town functions, rallies, readings, and other social events, whereas if they were privately owned the these goods would not have a space where they could be grown, potentially stunting the growth of the community’s identity.

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Who Are You?

If you visit this blog, or any facet of my website, I can identify the IP addresses that have been here. From there I can backtrack and identify the geographic location(s) that my visitors are from and, if I really desire, can spend the time to trace individual computers. This means that I can identify a visitor to the terminal that they access the computer from; I can bridge the ‘divide’ between digital environments and the analogue environment that we eat and breathe in.

Dynamic Identity and Static Info-Requirements

There is a common myth that you can be anyone that you want on the ‘net, that identity is effectively infinite, that identity is mutable insofar as people can assume a multitude of identities that deviate from their analogue identity. Some argue that this degree of mutability persists online, and often identify Massively Multiplayer Online (MMOs) environments such as Second Life (SL), Guildwars (GW), and World of Warcraft (WoW) as prime examples of this mutability, but such assertions are misleading at best. Players in these digital environments assume command of avatars that are created during the character generation phase of the MMO experience. During this phase you can choose your avatar’s gender, race, and basic ‘geographical’ starting locations.

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